Oculus Quest | First Steps
In this experience, I worked on the intro polygonal scene with Alex Dracott. I focused on composition, modeling, perf, and debugging. I was also in charged of the dance environment. Alex also had a big role in getting the lighting and reflections dynamically changing in the dance scene, which is a big feat on the Quest hardware. Lastly, I also helped texture the character, Monty and polished its geometry.